Legend of Dodgeball
A downloadable game for Windows
Legend of Dodgeball is a month-long project focused on professional art, animation, media and AI. The game was developed as an open-source starter project for the (free) FlatRedBall game engine. The game also focused on improvement to FlatRedBall's general-purpose, open source game UI and layout tool, Gum
Game requires at least one Xbox controller to play.
Source code available on Github.
Lost in the rain forests, you and your friends come upon an ancient dodgeball court and strike up a game in the beautiful scenery.
Victor Chelaru - Tools and Engine, Game Design
Jared Bagley - AI Design, Core Game Design
Devin Guthrie - Programming
Sean Kiley - Art and Animation
Marc Carlton - Sound Fx
Charlie Hoyt - Music
Windows only. Unzip the directory and double click "Launcher.exe."
- If Windows Smart Screen "protects you," click "More Info" and then "Run Anyway."
- The game requires Microsoft XNA redistributable 4.0 and .NET 4.5.2. The launcher should automatically take you to the appropriate download if you are missing either requirement.
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