Legend of Dodgeball
A downloadable game for Windows
Legend of Dodgeball is a month-long project focused on professional art, animation, media and AI. The game was developed as an open-source starter project for the (free) FlatRedBall game engine. The game also focused on improvement to FlatRedBall's general-purpose, open source game UI and layout tool, Gum
Game requires at least one Xbox controller to play.
Source code available on Github.
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Lost in the rain forests, you and your friends come upon an ancient dodgeball court and strike up a game in the beautiful scenery.
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Credits
Victor Chelaru - Tools and Engine, Game Design
Jared Bagley - AI Design, Core Game Design
Devin Guthrie - Programming
Sean Kiley - Art and Animation
Marc Carlton - Sound Fx
Charlie Hoyt - Music
Status | In development |
Platforms | Windows |
Author | flatredball |
Genre | Sports |
Tags | 2D, Arcade, artificial-intelligence, flatredball-engine, gum-ui-tool, Ludum Dare 38 |
Download
Install instructions
Windows only. Unzip the directory and double click "Launcher.exe."
- If Windows Smart Screen "protects you," click "More Info" and then "Run Anyway."
- The game requires Microsoft XNA redistributable 4.0 and .NET 4.5.2. The launcher should automatically take you to the appropriate download if you are missing either requirement.
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