A downloadable game for Windows

Legend of Dodgeball is a month-long project focused on professional art, animation, media and AI. The game was developed as an open-source starter project for the (free) FlatRedBall game engine. The game also focused on improvement to FlatRedBall's general-purpose, open source game UI and layout tool, Gum

Game requires at least one Xbox controller to play.

Source code available on Github.

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Lost in the rain forests, you and your friends come upon an ancient dodgeball court and strike up a game in the beautiful scenery. 

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Credits

Victor Chelaru - Tools and Engine, Game Design

Jared Bagley -  AI Design, Core Game Design

Devin GuthrieProgramming

Sean Kiley - Art and Animation

Marc Carlton - Sound Fx

Charlie Hoyt - Music


Download

Download
Dodgeball.zip 10 MB

Install instructions

Windows only. Unzip the directory and double click "Launcher.exe." 

  • If Windows Smart Screen "protects you," click "More Info" and then "Run Anyway."
  • The game requires Microsoft XNA redistributable 4.0 and .NET 4.5.2. The launcher should automatically take you to the appropriate download if you are missing either requirement.

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